New Stop Talking toggle

I think there is a requirement for a new agent toggle in Replit.

Stop Talking (simple on/off switch, available in all modes):

The constant output is a major distraction and interferes with the user’s ability to switch their mind off and go and do something else for 5-10 mins instead of becoming addicted to watching every single line of output. This would increase overall productivity for all users.

So, hide all of the following, and replace with a single “I’ve finished”. But allow it to be viewed later if needed:

  • let me explain what I think you require
  • ok I get it, so now I’m going to do this
  • let me describe every moment of what I am doing
  • now I’m asking architect to check my code
  • here is what the architect said
  • here is more pointless output about what I am thinking of doing
  • did anyone see the game last night
  • now I’m wrapping up
  • I’m going outside for a cigaratte break, and to mull over how clever I am
  • now taking a screenshot” [has anyone ever, in the history of Replit, looked at these!?]
  • now going to summarise for you what I did
  • … and on and on and on…
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Yeah, I like the idea of this. Responses have become incredibly noisy, and changes are happening so quickly it’s nearly impossible for me to follow along and see everything that’s going on in a single prompt. I’m still on the fence on if it’s taking 10+ minutes on some prompts, should Agent be attended or continue to be unattended (with some exceptions like when it is stuck on authentication).

I really would love to see someone put together a video on how they’re mapping out traditional SDLC methods into Replit. I think I’ve been talking about this since I started creating and I still don’t have a good process mapped out.

[edit] The noise is also making it dang near impossible to find rollbacks, particular messages, etc. if you’re making lots of small adjustments. I think this has been the most negatively impacted ability since Agent started stuffing more messages and talking with itself as it though through an implementation.

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A toggle is always the way.

Sometimes I want verbosity, especially when identifying bugs.

But there are times when I don’t want to be bothered, too.

Toggles are a UI/UX best friend. Always a good idea to give the users the option to customize their experience to suit their mood/work/liking.

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I like the idea of it still producing it, but completely hidden. And a button to reveal it all at the end if you want.

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